#include <mywheel/robin.hpp>
template<typename T>
RobinIterator struct
Template parameters | |
---|---|
T |
The code snippet defines a struct template called RobinIterator
. This struct is used in the implementation of the Robin
class in the fun
namespace.
Public functions
- auto operator!=(const RobinIterator& other) const -> bool -> auto
- auto operator==(const RobinIterator& other) const -> bool -> auto
- auto operator++() -> RobinIterator & -> auto
- auto operator*() const -> const T & -> auto
Public variables
- const RobinSlNode<T>* cur
Function documentation
template<typename T>
auto fun:: detail:: RobinIterator<T>:: operator!=(const RobinIterator& other) const -> bool
Parameters | |
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other in | The parameter "other" is of type RobinIterator, which is the type of the object being compared to the current object. |
Returns | The operator is returning a boolean value. If the current iterator is not equal to the other iterator, it will return true. Otherwise, it will return false. |
The function checks if the current iterator is not equal to another iterator.
template<typename T>
auto fun:: detail:: RobinIterator<T>:: operator==(const RobinIterator& other) const -> bool
Parameters | |
---|---|
other in | The parameter "other" is of type RobinIterator, which is the type of the object being compared to the current object. |
Returns | The operator is returning a boolean value. |
The function checks if the current iterator is equal to another iterator.
template<typename T>
auto fun:: detail:: RobinIterator<T>:: operator++() -> RobinIterator &
Returns | The operator++ function is returning a reference to a RobinIterator object. |
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The function increments the iterator to the next element and returns a reference to the updated iterator.
template<typename T>
auto fun:: detail:: RobinIterator<T>:: operator*() const -> const T &
Returns | The code is returning a reference to a constant object of type T. |
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The above function is an overloaded operator* that returns a const reference to the key of the current node.